srp
software rendering pipeline
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Public Attributes
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List of all members
SRPFragmentShader Struct Reference
#include <
shaders.h
>
Public Attributes
void(*
shader
)(
SRPfsInput
*in,
SRPfsOutput
*out)
Detailed Description
Represents the fragment shader
See also
ShaderProgram
Examples
01_colored_triangle/main.c
,
02_spinning_triangle/main.c
, and
03_spinning_textured_cube/main.c
.
The documentation for this struct was generated from the following file:
include/
shaders.h
SRPFragmentShader
Generated by
1.9.8