srp
software rendering pipeline
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SRPfsOutput Struct Reference

#include <shaders.h>

Public Attributes

double color [4]
 
double fragDepth
 

Detailed Description

Member Data Documentation

◆ color

double SRPfsOutput::color[4]

Color to draw at this fragment

◆ fragDepth

double SRPfsOutput::fragDepth

Depth value of the current fragment. If not written manually by the user, the fragCoord[2] value is used


The documentation for this struct was generated from the following file: