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srp
software rendering pipeline
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#include <context.h>

Holds runtime settings. This always needs to be declared as SRPContext srpContext in user programs and initialized with srpNewContext()
| SRPArena* SRPContext::arena |
Arena for internal allocations. Is not exposed to the user
| SRPDepthState SRPContext::depth |
Depth test state
| SRPMessageCallback SRPContext::messageCallback |
Message callback that is called whenever an error/warning/etc. occurs
| SRPProvokingVertexMode SRPContext::provokingVertexMode |
Which vertex is considered to be the provoking vertex
| SRPRasterState SRPContext::raster |
Rasterizer state
| SRPScissorState SRPContext::scissor |
Scissor test state
| SRPStencilState SRPContext::stencil |
Stencil test state