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srp
software rendering pipeline
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#include <context.h>

Holds runtime settings. This always needs to be declared as SRPContext srpContext in user programs and initialized with srpNewContext()
| SRPArena* SRPContext::arena |
Arena for internal allocations. Is not exposed to the user
| SRPCullFace SRPContext::cullFace |
Which face(s) should be culled
| SRPFrontFace SRPContext::frontFace |
Which face is considered front-facing
| SRPMessageCallbackType SRPContext::messageCallback |
Message callback function that is called whenever an error/warning/etc. occurs
| void* SRPContext::messageCallbackUserParameter |
User pointer to pass to message callback function
| float SRPContext::pointSize |
Size of rasterized point, in pixels
| SRPPolygonMode SRPContext::polygonMode |
Polygon rendering mode
| SRPProvokingVertexMode SRPContext::provokingVertexMode |
Which vertex is considered to be the provoking vertex