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srp
software rendering pipeline
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Go to the source code of this file.
Functions | |
| void | framebufferGetColorAndDepthPointers (const SRPFramebuffer *this, size_t x, size_t y, uint32_t **pColor, float **pDepth) |
| void | framebufferNDCToScreenSpace (const SRPFramebuffer *this, const float *NDC, float *SS) |
Private header for include/srp/framebuffer.h