52 float transX,
float transY,
float transZ,
53 float rotataionX,
float rotataionY,
float rotataionZ,
54 float scaleX,
float scaleY,
float scaleZ
63 float cameraX,
float cameraY,
float cameraZ,
64 float rotationX,
float rotationY,
float rotationZ,
65 float scaleX,
float scaleY,
float scaleZ
76 float x_min,
float x_max,
77 float y_min,
float y_max,
78 float z_min,
float z_max
90 float x_min_near,
float x_max_near,
91 float y_min_near,
float y_max_near,
92 float z_near,
float z_far
mat4 mat4ConstructIdentity()
Definition mat.c:77
mat4 mat4ConstructView(float cameraX, float cameraY, float cameraZ, float rotationX, float rotationY, float rotationZ, float scaleX, float scaleY, float scaleZ)
Definition mat.c:142
mat4 mat4MultiplyMat4(const mat4 *restrict a, const mat4 *restrict b)
Definition mat.c:47
mat4 mat4ConstructOrthogonalProjection(float x_min, float x_max, float y_min, float y_max, float z_min, float z_max)
Definition mat.c:157
mat4 mat4ConstructPerspectiveProjection(float x_min_near, float x_max_near, float y_min_near, float y_max_near, float z_near, float z_far)
Definition mat.c:184
mat4 mat4ConstructRotate(float x, float y, float z)
Definition mat.c:107
mat4 mat4ConstructTRS(float transX, float transY, float transZ, float rotataionX, float rotataionY, float rotataionZ, float scaleX, float scaleY, float scaleZ)
Definition mat.c:129
vec4 mat4MultiplyVec4(const mat4 *restrict a, vec4 b)
Definition mat.c:16
mat4 mat4ConstructScale(float x, float y, float z)
Definition mat.c:87
mat4 mat4ConstructTranslate(float x, float y, float z)
Definition mat.c:97